How purchase auto-delivery works technically, what your storefront needs, why a builder's percentage costs more than your own site, and what breaks most often.
A website exists for exactly one thing: so a player can pay and receive their purchase without you getting involved. Everything else is a nice extra. Here is how it works technically, what it costs and what breaks most often.
The scheme is the same almost everywhere:
The key detail is what happens when the player is offline. The correct behavior is that the purchase waits in the queue and is delivered on their next login. If your system can only deliver to online players, you will get a stream of "I paid and got nothing" tickets.

| Donation store builder | Ready-made site | Custom development | |
|---|---|---|---|
| Launch | half an hour | an evening | weeks |
| Service fee | yes, on every purchase | none | none |
| Your own domain | partly | yes | yes |
| Unique look | no | yes | yes |
| Player data | belongs to the service | belongs to you | belongs to you |
| Price | a percentage of revenue | one-time | high |
Do not count the price of the site, count the cost of ownership over a year. A percentage of every purchase almost always ends up costing more than a one-time purchase of a ready-made site.
And a mobile layout. More than half of players come from a phone: if the storefront falls apart, there will be no purchase.

Selling ranks is a digital service, and you can do it legally: self-employed status or a sole proprietorship, a contract with a payment service, and a receipt for the buyer. That removes the risk of a blocked card and lets you grow without the stress.
Taking payments to a personal card works until the first complaint and the first big volume. Every project that grew had already moved to proper payment processing by that point.
| Symptom | Usual cause |
|---|---|
| Payment went through, nothing delivered | the server is not picking up the queue, or the player was offline |
| Delivery is duplicated | the callback arrives twice and there is no replay protection |
| A purchase is "stuck" | the payment provider could not reach the site - check the URL and certificate |
| Does not open on a phone | no responsive layout or heavy images |
| The site is down, the server is up | the site and the server are on different hosts - that is how it should be, but you have to monitor both |
| Product | Price | What is inside |
|---|---|---|
| Ready-made site #1 | 1999 ₽ | A donation store website template on EasyDonate! |
| Ready-made site #2 | 3499 ₽ | An advanced donation store website with YooMoney and YooKassa |
We build websites for Minecraft servers: a storefront for ranks and crates, payment processing, in-game auto-delivery with a queue for offline players, an admin panel and a responsive layout. We match the design to your project's style and install it on your host for free.
Websites and everything for them · ready-made projects, where the site is already linked to the build and branding.
We have been building server builds, plugins and websites for Minecraft servers since 2022. A ready-made solution goes onto your hosting in an evening, and we install it for free.