CloudSpringGrief (1.16.5+) - a "MEGA" griefing mode with a spring vibe!

Welcome to our new, amazing article!

You're probably already familiar with our classic builds, but now we invite you to check out a seasonal variant of a griefing build: CloudSpringGrief. This build is seasonal thanks to its color scheme, unique design, maps, events, and bosses!

Given that spring is in full swing as we write this, we decided to support the spring mood and developed a spring griefing build: CloudSpringGrief!

In terms of polish and content, this build is a special take on the "CloudMegaGrief+" build, with unique mechanics and events added. If you don't want to read further, below is a short (incomplete) list of the unique additions in the build:

A consistent build style - green tones
A system
of proxy, lobby, login and registration, plus account linking through social networks
A system of daily, weekly, and monthly rewards
A system of battle pass plus quests for it
A system of unique crafts with the option to create your own
A system of sword skins (apply a skin to a sword through a GUI menu)
A system of passive skills like on FunTime
Unique enchantments like on FunTime + original ones
The "Mysterious Cargo" event (a classic airdrop variation across worlds)
The original "Command Block" event (the most anarchic event, able to generate any of 115 mini-events across five rarities)
The original "Blood Moon" event (a PvE event during which extremely strong creatures appear in the world)
Event - a fight with the 3D Boss "Medusa"
Event - a fight with the 3D Boss "Samurai Panda"
A thoroughly polished donation store
A custom plugin for traps
Polished 8 donor ranks with configured permissions and custom prefixes + detailed character customization
A polished /kits system for every rank + /kits for a group of ranks
A polished /rtp system
Original build design using a resource pack (GUI menus, icons, symbols, prefixes, etc.)
Customizable design in the Scoreboard (3 style variations)
Unique active totems that apply unique effects on right click
A shard egg system like on HolyWorld
A system of rewards for a player's head
A unique NPC "Alchemist" for mixing potions
A clan system with its own menu
A jobs system — 12 professions: miner, lumberjack, farmer, fisherman, hunter, builder, and more
An auto mine at spawn and a separate mine with End ores
An auction and a buyer with floating prices
Player top lists at spawn — by balance, kills, and playtime
The GrimAC anticheat and a punishment system with fully Russian messages
Custom world generation

and that's only the most significant and essential part!

Let's go through everything in order. The build is designed in the trendy "Small Caps" style, which raises the overall appeal of the in-game picture. The project also keeps a strict light-green style, reflected in the color tones of the build itself and in the design of text, the TAB list, the scoreboard, menus, and so on:

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This project uses a single style for GUI menus. The main menu collects all the main gameplay aspects, so the player doesn't have to run around spawn looking for the right NPC and saves time learning commands and mechanics. Some sections, such as "Customization", are available only through the main menu:

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A special feature of this build is custom biome and dungeon generation, which differs from the usual generation in base Minecraft. The world is also adapted to the unique "Blood Moon" event, but more on that later:

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As for ranks: they are designed so that donating doesn't play the main role and every player has basic capabilities, but ranks let players enjoy the game more. See for yourself:

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Every donor rank, from the very first to the very last, also comes with a unique prefix via the resource pack and its own gear set:
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Speaking of permissions, in this build we decided to pay special attention to the moderation system and the owner's ability to oversee moderators, so we added the StaffWork plugin and developed unique prefixes for 3 moderation ranks.

The plugin has the basic features: it logs the actions of a moderator or a group of moderators over any period of time, which helps prevent abuse of power within the staff team.

The store and the donation store are a particular point of pride in this build, if only because its theme allows for maximum creativity when designing donation gear. Prices in the store are reasonable and can be configured, and since we put particular effort into the donation store, let's look at it in more detail:

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  • special donation items:

1) unique enchantments like on FunTime + original ones:

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2) one-time donation items:

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The custom traps deserve special attention: the glass and obsidian cages. Activate a trap next to an opponent and a cage instantly grows around them: no running, no hiding. Time to finish them off!
  • unique donation gear:
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  • talismans and orbs:

1) orbs:

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2) talismans:

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  • spawners and mob spawn eggs:
The build also implements a shard egg system like on HolyWorld, which lets you collect unique spawn eggs. The shards themselves can be obtained in various events.

A special direction among donation offers is the sword skins system. These skins can be used depending on rank level, bought with donation currency, and also obtained in unique events:

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The build also has a unique crafting system:

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Following the classic style of our development, the build adds passive skills and the ability to upgrade them:

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To boost interest and keep players around, we added a battle pass in two variations to this build: classic and advanced. This can also be a great way to monetize the project further:

Now we move on to the part of the build we consider a special point of pride: unique events that create excitement and keep players on the server!

All events:

Event — "Mysterious Cargo"

A classic variation of the air drop that appears anywhere in the world (and can also appear in the Nether) with medium-value loot. The most frequent event!
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Event — "Command Block"

This event spawns a command block that triggers various effects within a certain radius. These are completely random events (instant kill, summoning unique mobs, teleports, traps, etc.), and if you're lucky, it gives players valuable items.
The block has 115 mini-events in total, and it drops in one of five rarities: common, rare, legendary, mythic, or secret. The higher the rarity, the nastier the events and the more valuable the rewards, and the secret block has events that affect the whole world!
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Event — "Blood Moon"

Completely at random, or with the help of the "blood tear" donation item, a Blood Moon can fall over the world. This event is a serious danger even for experienced players, since it generates entirely new monsters, bosses, and events. Still, these monsters can drop donation items, blood gear, and other valuables when killed. Structures with the maximum number of donation items also appear during this event.
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Event — Boss "Samurai Panda"

Appears in his own arena at a set interval, has a catastrophically large health pool, and when killed gives the winners unique items plus regular and donation currency! Let your players fight the boss to add variety to gameplay!
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Event — Boss "Medusa"

A treacherous and swift serpent boss: Medusa. She appears once every 6 hours in her own arena in a separate boss world, and stone statues rise around her at once: those who have already met her gaze!
In close combat, Medusa lashes with her tail and spins like a top, hitting everyone around, and her double bite poisons and slows. From a distance she shoots poisoned arrows from a bow, and her main move is the petrifying gaze: players caught in it are blinded and nearly immobilized for a few seconds, and at that moment they are easy prey!
Medusa leaves the winner 15,000 units of regular currency and 300 units of donation currency!

To sum up: this build packs in a huge number of unique mechanics, events, items, and more that can keep players hooked for dozens of hours. Any element can easily be replaced, removed, or added, so you can adjust any aspect of the build to your wishes without much difficulty!

Put together, these points give you a build that can easily attract and hook new players, stand out on the server market, and bring in very good revenue thanks to a polished, multi-sided monetization system!